RoguelikeKit/Assets/Common/Scripts/Enemies/Boss Mask/EnemyMaskEventsrHandler.cs

14 lines
273 B
C#

using UnityEngine;
namespace OctoberStudio.Enemy
{
public class EnemyMaskEventsrHandler : MonoBehaviour
{
[SerializeField] EnemyMaskBehavior mask;
public void WaveAttack()
{
if(mask != null) mask.WaveAttack();
}
}
}