14 lines
273 B
C#
14 lines
273 B
C#
using UnityEngine;
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namespace OctoberStudio.Enemy
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{
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public class EnemyMaskEventsrHandler : MonoBehaviour
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{
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[SerializeField] EnemyMaskBehavior mask;
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public void WaveAttack()
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{
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if(mask != null) mask.WaveAttack();
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}
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}
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} |