RoguelikeKit/Assets/Common/Scripts/Enemies/Boss Void/BlackHoleEventsHandler.cs

14 lines
263 B
C#

using UnityEngine;
namespace OctoberStudio.Enemy
{
public class BlackHoleEventsHandler : MonoBehaviour
{
[SerializeField] VoidBlackHoleBehavior blackHole;
public void Hidden()
{
blackHole.OnHidden();
}
}
}