18 lines
555 B
C#
18 lines
555 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace OctoberStudio
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{
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[CreateAssetMenu(fileName = "Characters Database", menuName = "October/Characters Database")]
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public class CharactersDatabase : ScriptableObject
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{
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[SerializeField] protected List<CharacterData> characters = new List<CharacterData>();
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public int CharactersCount => characters.Count;
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public virtual CharacterData GetCharacterData(int index)
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{
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return characters[index];
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}
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}
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} |