RoguelikeKit/Assets/Common/Scripts/Player/PlayerEnemyCollisionHelper.cs

17 lines
430 B
C#

using UnityEngine;
namespace OctoberStudio
{
public class PlayerEnemyCollisionHelper : MonoBehaviour
{
protected virtual void OnTriggerEnter2D(Collider2D collision)
{
PlayerBehavior.Player.CheckTriggerEnter2D(collision);
}
protected virtual void OnTriggerExit2D(Collider2D collision)
{
PlayerBehavior.Player.CheckTriggerExit2D(collision);
}
}
}