18 lines
397 B
C#
18 lines
397 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace OctoberStudio
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{
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public class ProjectileBehavior : MonoBehaviour
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{
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public List<Effect> Effects { get; private set; }
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public float DamageMultiplier { get; set; }
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public bool KickBack { get; set; }
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public virtual void Init()
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{
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Effects = new List<Effect>();
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}
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}
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} |