17 lines
342 B
C#

using UnityEngine;
namespace OctoberStudio.Currency
{
[System.Serializable]
public class CurrencyData
{
[SerializeField] string id;
public string ID => id;
[SerializeField] string name;
public string Name => name;
[SerializeField] Sprite icon;
public Sprite Icon => icon;
}
}