16 lines
346 B
C#
16 lines
346 B
C#
using OctoberStudio.Save;
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using UnityEngine;
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namespace OctoberStudio.Vibration
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{
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public class VibrationSave : ISave
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{
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[SerializeField] bool isVibrationEnabled = true;
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public bool IsVibrationEnabled { get => isVibrationEnabled; set => isVibrationEnabled = value; }
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public void Flush()
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{
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}
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}
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} |