25 lines
536 B
C#
25 lines
536 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace OctoberStudio.UI
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{
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[RequireComponent(typeof(CanvasScaler))]
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public class ScalerHelper : MonoBehaviour
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{
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private void Awake()
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{
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GetComponent<CanvasScaler>().matchWidthOrHeight = IsWideScreen() ? 1 : 0;
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}
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public static bool IsWideScreen()
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{
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#if UNITY_IOS
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return UnityEngine.iOS.Device.generation.ToString().Contains("iPad");
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#else
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return Camera.main.aspect > (9f / 18f);
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#endif
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}
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}
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}
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