24 lines
541 B
C#

using OctoberStudio.Abilities;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace OctoberStudio.UI.Chest
{
public class ChestAbilityBehavior : MonoBehaviour
{
[SerializeField] Image abilityIcon;
[SerializeField] TMP_Text abilityDescription;
public void Init(AbilityData ability)
{
abilityIcon.sprite = ability.Icon;
abilityDescription.text = ability.Title;
}
public void Show()
{
gameObject.SetActive(true);
}
}
}