using System.Collections.Generic; namespace ET.Server { public static class InitialResourceHelper { public static void EnsureInit(Player player) { BagComponent bag = player.GetComponent() ?? player.AddComponent(); if (bag.GetAllItems().Count > 0) { return; } bag.AddItems(new List { new() { ItemId = 1, Count = 10000 }, // 金币 new() { ItemId = 2, Count = 1000 }, // 钻石 }); LogExtensions.Audit("Bag", "InitialResourceGrant", $"{{\"playerId\":{player.Id}}}"); } } }