17 lines
445 B
C#
17 lines
445 B
C#
namespace ET.Server
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{
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[EntitySystemOf(typeof(ItemUnit))]
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[FriendOf(typeof(ItemUnit))]
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public static partial class ItemUnitSystem
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{
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[EntitySystem]
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private static void Awake(this ItemUnit self, long itemIndex, int itemId, long count, long heroId)
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{
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self.ItemIndex = itemIndex;
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self.ItemId = itemId;
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self.Count = count;
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self.HeroId = heroId;
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}
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}
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}
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