XtGameKit/Packages/cn.xt.hero/Proto/HeroOuter_C_3000.proto

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1.2 KiB
Protocol Buffer

syntax = "proto3";
package ET;
message SkillInfo
{
int32 skillId = 1;
int32 skillLevel = 2;
}
message HeroInfo
{
int64 heroId = 1;
int32 configId = 2;
int32 level = 3;
int64 exp = 4;
int32 star = 5;
int64 starExp = 6;
repeated SkillInfo skills = 7;
}
// ResponseType R2C_SummonHero
message C2G_SummonHero // ISessionRequest
{
int32 RpcId = 1;
string reqId = 2;
int32 configId = 3;
}
message R2C_SummonHero // ISessionResponse
{
int32 RpcId = 1;
int32 Error = 2;
string Message = 3;
HeroInfo hero = 4;
}
// ResponseType R2C_HeroAddExp
message C2G_HeroAddExp // ISessionRequest
{
int32 RpcId = 1;
string reqId = 2;
int64 heroId = 3;
int32 itemId = 4;
int32 count = 5;
}
message R2C_HeroAddExp // ISessionResponse
{
int32 RpcId = 1;
int32 Error = 2;
string Message = 3;
HeroInfo hero = 4;
}
// ResponseType R2C_HeroSkillUp
message C2G_HeroSkillUp // ISessionRequest
{
int32 RpcId = 1;
string reqId = 2;
int64 heroId = 3;
int32 skillIndex = 4;
}
message R2C_HeroSkillUp // ISessionResponse
{
int32 RpcId = 1;
int32 Error = 2;
string Message = 3;
HeroInfo hero = 4;
}
message Hero_HeroInfo // IMessage
{
HeroInfo hero = 1;
}
message Hero_HeroInfoList // IMessage
{
repeated HeroInfo heroes = 1;
}