XtGameKit/Packages/cn.xt.hero/Scripts/Hotfix/Server/C2G_SummonHeroHandler.cs

32 lines
1.2 KiB
C#

namespace ET.Server
{
[MessageSessionHandler(SceneType.Gate)]
public class C2G_SummonHeroHandler : RpcMessageHandler<C2G_SummonHero, R2C_SummonHero>
{
protected override async ETTask OnRun(Session session, C2G_SummonHero request, R2C_SummonHero response)
{
Player player = session.GetComponent<SessionPlayerComponent>()?.Player;
if (player == null)
{
response.Error = ErrorCode.ERR_RpcFail;
response.Message = "Player not found";
return;
}
BagComponent bag = player.GetComponent<BagComponent>() ?? player.AddComponent<BagComponent>();
var costs = new System.Collections.Generic.List<CostEntry> { new() { ItemId = request.configId + 1000, Count = 30 } };
if (!bag.RemoveItems(costs))
{
response.Error = ErrorCode.ERR_HERO_FRAGMENT_NOT_ENOUGH;
response.Message = "Fragment not enough";
return;
}
Hero hero = HeroService.SummonHero(player, request.configId);
response.hero = HeroMapper.ToProto(hero);
HeroNoticeHelper.NotifyHeroUpdate(session, hero);
await ETTask.CompletedTask;
}
}
}