18 lines
500 B
C#
18 lines
500 B
C#
using UnityEngine;
|
|
|
|
namespace OctoberStudio
|
|
{
|
|
[System.Serializable]
|
|
public class DropData
|
|
{
|
|
[SerializeField] DropType dropType;
|
|
[SerializeField] GameObject prefab;
|
|
[SerializeField] bool affectedByMagnet;
|
|
[SerializeField, Min(0)] float dropCooldown;
|
|
|
|
public DropType DropType => dropType;
|
|
public GameObject Prefab => prefab;
|
|
public bool AffectedByMagnet => affectedByMagnet;
|
|
public float DropCooldown => dropCooldown;
|
|
}
|
|
} |