18 lines
335 B
C#
18 lines
335 B
C#
using OctoberStudio.Input;
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using OctoberStudio.Save;
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using UnityEngine;
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namespace OctoberStudio
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{
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public class InputSave : ISave
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{
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[SerializeField] InputType activeInput;
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public InputType ActiveInput { get => activeInput; set => activeInput = value; }
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public void Flush()
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{
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}
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}
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} |