25 lines
674 B
C#
25 lines
674 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace OctoberStudio.Bossfight
|
|
{
|
|
[CreateAssetMenu(fileName = "Bossfight Database", menuName = "October/Bossfight Database")]
|
|
public class BossfightDatabase : ScriptableObject
|
|
{
|
|
[SerializeField] List<BossfightData> bossfights;
|
|
|
|
public int BossfightsCount => bossfights.Count;
|
|
|
|
public BossfightData GetBossfight(BossType bossType)
|
|
{
|
|
for(int i = 0; i < bossfights.Count; i++)
|
|
{
|
|
var bossfight = bossfights[i];
|
|
|
|
if(bossfight.BossType == bossType) return bossfight;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
} |